【Food and Agriculture Education Interactive】 Taiwan Food and Agriculture Battle — 2026 Taiwan Culinary Exhibition "Taiwan Agriculture Pavilion" - RFID Battle System
【Food and Agriculture Education Interactive】 Taiwan Food and Agriculture Battle — 2026 Taiwan Culinary Exhibition "Taiwan Agriculture Pavilion" - RFID Battle System
Project Design Concept: To promote domestically produced agricultural products and their traceability labels at a large-scale exhibition, the entire agriculture pavilion was transformed into a battle arena for the Taiwan Food and Agriculture Battle.
This project combines domestic traceability labels with agricultural products. Using a large screen in the stage area and RFID sensing, two players compete in a real-time point-grabbing battle. This gamified approach replaces one-way food and agriculture messaging. It successfully attracted families with children and, through the competitive stage format, quickly built public awareness of traceability labels and locally grown domestic produce.
Advantages of the Interactive Application:
- Simplifying Food and Agriculture Knowledge: Agricultural products and traceability labels are designed into a two-player battle format, using game mechanics to lower the learning barrier.
- Two-Player Competition Energises the Atmosphere: Combined with a large LED screen on stage, the competitive mode naturally draws crowds, making the booth the centre of attention on the floor.
- Targeting Families with Children: Card-based sensing interaction suits family participation, letting parents and children play together while learning to recognise labels and make informed choices when buying domestic products.
Tags
#ExhibitionInteractiveExperiences #TwoPlayerBattle #FoodAndAgricultureEducation #RFID #NFC #FoodFestival